New things! Yeah that’s right. NPC’s now fight with you! they protect you with their life. Yes they die a lot. Also, new artsyle and sprites! including houses, doors, pots, market stands, a player and a female player! For the (many many) fans of Paulo,… Read More »Devblog 3: Many goodies
Voila! A brandspanking new tilemap and prototype-level. Made by me and with the help of my kind girlfriend. Also: a new NPC! His name is Paulo and he’s still very dumb. He can only follow! And: new weapons! They can be equiped and be carried… Read More »Devblog 2: +NPC’s and textures!
This new gondola will be an god in the upcoming game. As the first animated god, he will be Gondolus. God of observing, pacifism and beggars. Protecting those who worship him, and follow his way.
Hello! It’s 2 weeks ago since the last post. In that time I started doing a pixelart course on Udemy! So I got something extra to show off (visually). In that time process was made: Enemy destruction! You can now kick some slime- ass! And… Read More »DevBlog 1: Enemy AI, hitdetection and animations!
A couple of weeks ago I have started a new project. After countless ideas and wanting to make some game, I finally decided on something wich I eventually will make bigger and more complete than my previous games. It will be called: This post will… Read More »NEW: DevBlog 0: ‘Myhtical’ classic Roleplaying game!