Skip to content

DevBlog 1: Enemy AI, hitdetection and animations!

Hello! It’s 2 weeks ago since the last post. In that time I started doing a pixelart course on Udemy! So I got something extra to show off (visually). In that time process was made:

  • Enemy destruction! You can now kick some slime- ass! And permanently destroy them!
  • Player bug- fixes and new animations
  • New tileset in the making!
fig 1: combat gif

Notice the new tiles in fig 1. I have just started making pixel- art and it’s not complete yet. So don’t be too harsh 馃槈

1 thought on “DevBlog 1: Enemy AI, hitdetection and animations!”

Leave a Reply

Your email address will not be published. Required fields are marked *